
The twist is that the disaster going on around you is dynamically changing the track, blocking paths and opening up new ones as you go. Tracks still offer a number of ways to get from a to b, often asking you to make split-second choices between the giant ramp or the huge slope, each one cleverly weaving back and forth before you get back to the finish line. Expanding on the fan-favourites is definitely a step in the right direction, leaving other classes like monster trucks in for a bit of variety. Normal bikes and rally cars are joined by muscle cars, super bikes, and the ultimate combination, super cars. Bikes, for example, can take higher, trickier routes, that keep them away from mud and the bigger vehicles that thrive in the stuff.Įvolution have been smart they know what we like so they’ve given us more of it. That’s a bit annoying seeing as everyone who plays MotorStorm knows that racing trucks and mudpluggers are just a pain in the butt, getting in the way of all the biking and rally car racing, but every class has their own purpose.

There are 13 different vehicles to race in, although the campaign sticks you with a specific one for every race. And it shall be fast, and explosive, and exciting, and incredibly over the top. It just gets in the way of why we’re really here to ride faster than the devil on a pathway to hell.Īnd race you shall. It’s throwaway stuff, so be thankful you can skip the movies as soon as they start. Rarely is it funny, or enjoyable to watch awkwardly voiced characters mutter some truly cheesy dialog. It’s meant to be dumb, like the game itself, but it doesn’t pay off the way developer Evolution Studios would probably like. And for good reason the story here is painfully bad, filled by an entirely hateable cast of pretty boys and Gears of War rejects. “Finally!” I hear you say, “A story in a MotorStorm game! Wait, what?” Yeah, I don’t recall anyone really asking for that either.

Festival mode holds its own story with three different difficulty modes represented by three different characters. Out of control trucks shoot across your path and-is that a train coming down on top of you?Īpocalypse brings this kind of madness your way through 40 different single-player events and a host of multiplayer modes. Mother nature is finally getting her way, meaning there’s more than the other racers coming after you earthquakes and hurricanes try to swat you like a fly, bringing entire buildings down behind you and raising the ground right in front of you. It’s time to hit the city, a city caught in the middle of a scene from 2012, that is. Jungles, deserts, snowy mountains? Been there, done that, chuck ‘em in the bin, they’re boring. But what do you expect? A game with Apocalypse in the title is hardly going to be gunning for Forza, is it? You’ll find it in the crumbling race tracks, the fast-paced multiplayer, even in the ill-advised story. It’s everywhere in Apocalypse, for better or worse.

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What can the fourth entry in this series bring amidst all the simulations, karts, and unending Need for Speed games? In a word chaos. The genre is pretty much spoken for from top to bottom.Įnter MotorStorm Apocalypse, Sony’s off-road racer that’s taken a strangely on-road twist. Arcade? Burnout and Hot Pursuit are all you’ll ever need. Strictly sims? Gran Turismo 5 does the trick.

If you want a specific type of racer these days chances are you’re already covered.
